Wiki · Worlds · Play Siege & Settle
Bonuses
Every percentage the game adds to production, troops and culture, as the engine applies it.
Plus production bonus
+25% of the production of the resource it is on.
Oases
| Oasis type | Wood | Clay | Iron | Crop |
|---|---|---|---|---|
| 1 | +25% | |||
| 2 | +25% | |||
| 3 | +25% | +25% | ||
| 4 | +25% | |||
| 5 | +25% | |||
| 6 | +25% | +25% | ||
| 7 | +25% | |||
| 8 | +25% | |||
| 9 | +25% | +25% | ||
| 10 | +25% | |||
| 11 | +25% | |||
| 12 | +50% |
the oasis bonus becomes 25% x (1 + the waterworks' value at its level)
Alliance bonuses
| Bonus | Per level | Highest level |
|---|---|---|
| Recruitment (faster training) | 2% | 5 |
| Philosophy (more culture points) | 2% | 5 |
| Metallurgy (stronger troops) | 4% | 5 |
| Commerce (merchants carry more) | 4% | 5 |
Artifacts
| Artifact | Small (village) | Large (account) | Unique |
|---|---|---|---|
| Architects (sturdier buildings) | 4 | 3 | 5 |
| Haste (faster troops) | 0.5 | 0.6666666666666666 | 0.3333333333333333 |
| Eyesight (better scouts) | 5 | 3 | 10 |
| Diet (troops eat less) | 0.5 | 0.75 | 0.5 |
| Academic (faster training) | 0.5 | 0.75 | 0.5 |
| Confusion (bigger cranny) | 3 | 2 | 6 |
Celebrations
| Celebration | Wood | Clay | Iron | Crop | Culture points | Duration |
|---|---|---|---|---|---|---|
| Small celebration (Town Hall) | 6400 | 6650 | 5940 | 1340 | 500 | 1d 00:00:00 |
| Great celebration (Town Hall) | 29700 | 33250 | 32000 | 6700 | 2000 | 2d 12:00:00 |
| Festival (Brewery) | 3870 | 1680 | 215 | 10900 | 0 | 3d 00:00:00 |